Team Averages
Level 62
1,696 SR
1,756 Elo+
VS
Team Averages
Level 108
1,547 SR
1,602 Elo+
Ah Puch
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bubbafraz223
Charybdis
18
4 / 7 / 3
10,407
743
12,858
17,184
9,203
+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed
PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.
+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration
+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
+5
Physical Power
+10%
Attack Speed
Charbs1996
Osiris
14
2 / 8 / 7
9,200
657
8,673
17,954
23,747
+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection
PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction
PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.
+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
+20
Physical Power
+5%
Movement Speed
LeftWardWater
Zhong Kui
16
5 / 8 / 3
10,331
738
11,843
19,466
27,288
+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection
PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.
+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction
PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.
+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5
PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal
Zerolfs
Yu Huang
18
4 / 7 / 4
11,320
809
14,991
15,716
8,239
+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed
PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.
+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.
+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction
PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
+75
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.
eBunni
Nu Wa
16
1 / 5 / 5
9,044
646
10,374
11,587
5,709
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction
PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.
+65
Magical Power
+20
Magical Penetration
PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.
+20
Magical Power
+5
Mp 5
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
5 / 3 / 17
10,884
777
17,986
16,250
7,361
+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed
PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
+65
Magical Power
+200
Health
+10%
Crowd Control Reduction
PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.
+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction
PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.
ItsMyFirstTimeOK
Ah Muzen Cab
20
16 / 4 / 14
13,435
960
28,003
20,611
10,276
+45
Physical Power
+45
Critical Strike Chance
+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed
PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.
+30
Physical Power
+30
Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed
PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.
LANCENOPANTS69
Charybdis
18
6 / 3 / 21
11,340
810
16,674
12,521
5,621
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
+45
Physical Power
+45
Critical Strike Chance
+40
Physical Power
+20
Physical Penetration
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.
+35%
Attack Speed
PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.
ToxicPlayersLose
Kumbhakarna
15
1 / 5 / 21
10,340
739
3,847
21,297
20,937
+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.
+50
Magical Protection
+250
Health
PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.
+70
Magical Protection
+200
Health
+15
Hp 5
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.
+250
Health
+40
Physical Protection
PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.
+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed
PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.
manuelshadowmace
Maui
18
7 / 3 / 20
11,557
826
9,179
17,993
22,322
+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection
PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction
PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
+20
Magical Power
+5%
Attack Speed
Player Kills, Deaths, and Assists
38
Kill Participation
128
16
Kills
35
35
Deaths
18
22
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
5
3
17
4.5
L
Bubbafraz223
Charybdis
4
7
3
0.79
L
Charbs1996
Osiris
2
8
7
0.69
W
ItsMyFirstTimeOK
Ah Muzen Cab
16
4
14
5.75
W
LANCENOPANTS69
Charybdis
6
3
21
5.5
L
LeftWardWater
Zhong Kui
5
8
3
0.81
W
ToxicPlayersLose
Kumbhakarna
1
5
21
2.3
L
Zerolfs
Yu Huang
4
7
4
0.86
L
eBunni
Nu Wa
1
5
5
0.7
W
manuelshadowmace
Maui
7
3
20
5.67
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
58,739
Damage
75,689
81,907
Taken
88,672
74,186
Mitigated
66,517
16,159
Healing
27,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
17,986
688
360
4,252
16,250
7,361
461
6,103
9,810
35,517
692
L
Bubbafraz223
Charybdis
12,858
5,932
730
3,850
17,184
9,203
1,034
7,449
9,477
33,662
L
Charbs1996
Osiris
8,673
1,172
668
2,168
17,954
23,747
5,582
11,979
10,998
W
ItsMyFirstTimeOK
Ah Muzen Cab
28,003
17,832
1,037
5,931
20,611
10,276
3,054
9,634
10,895
70,708
W
LANCENOPANTS69
Charybdis
16,674
9,272
1,562
3,529
12,521
5,621
4,249
7,772
4,447
45,686
L
LeftWardWater
Zhong Kui
11,843
796
375
2,440
19,466
27,288
78
4,753
14,368
20,468
95
W
ToxicPlayersLose
Kumbhakarna
3,847
245
1,084
4,259
21,297
20,937
44
6,124
14,940
8,386
1,188
L
Zerolfs
Yu Huang
14,991
1,189
797
2,466
15,716
8,239
5,103
10,474
34,876
518
L
eBunni
Nu Wa
10,374
2,864
711
1,954
11,587
5,709
385
5,075
6,423
22,612
W
manuelshadowmace
Maui
9,179
1,294
2,754
2,387
17,993
22,322
255
7,279
10,409
14,646
2,211
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
50,302
Gold Earned
57,556
179
Minions Killed
193
Camps Cleared
1,067,471
Distance Traveled
1,299,844
Wards Purchased
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
10,884
777
28
2
290,653
L
10,407
743
50
4
199,244
L
9,200
657
22
2
243,252
W
13,435
960
80
6
234,597
W
11,340
810
63
5
236,123
L
10,331
738
36
3
193,744
W
10,340
739
7
1
269,998
L
11,320
809
54
4
214,734
L
9,044
646
17
1
216,497
W
11,557
826
15
1
268,473